Closed mberry28 closed 6 years ago
Do you mean changing the initial geometry/properties distribution? The trick is to use a *.UNIT file with the 'cut_all 1' and a different erodability specified at the header. It will cut your bedrock, create a unit, and change its properties.
I have been working with this and I haven't gotten it to work yet. Here is what I am doing in the .UNIT files, I am using an .ZINI to define an initial slope to the model:
(I've tried with inputing time and time_stop and without) erodibility 1e-8 cut_all 1 cut_unit 1 (tired with and without this) mode_interp 4 00 x1 value y1 value x2 value y2 value x3 value y3 value x4 value y4 value ... (I have also tried to move the z contour value around, even more more than one contour.
I have also tried different interpolation modes, for example using: mode_interp 0 x y z z y z x y z (where x y z is node values and elevation)
you are missing the "fault 1", without this i wont read the cut_all, i believe. The trick is to use a fault with zero velocity. It cuts and it changes the properties according to the headers.
In a proj.PRM file, we are able to assign various parameters for the whole model domain. Suppose we want a region that has a different parameter (e.g. erodibility), without applying a load or package on top of the "bedrock" topography. For example, if we want a thrust sheet of higher density and less erodiblity, we want half the domain to have easily erodible material.
I tried to apply that parameter to a proj.UNIT. It did not work, unless I created it something like a load (similar to tisc/demo/3_flex).
proj.NDEF seemed to be mainly for adding water or sediment.
Are there any methods for doing this?
Thanks