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danila-schelkov
/
sc-editor
A viewer for Supercell SC graphic files format.
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fix(export): saving children disabled state when exporting video
#48
thebreaddev
opened
2 weeks ago
0
fix(rendering): color alpha transformation in shader fixed
#47
danila-schelkov
closed
3 weeks ago
0
refactor(export): saving selected object state when exporting image
#46
danila-schelkov
closed
1 month ago
0
refactor(SupercellSWF): rendering stuff separated from loading, Matrix2x3 decomposition
#45
danila-schelkov
closed
1 month ago
0
refactor(logging): more robust logging with SLF4J
#44
danila-schelkov
closed
2 months ago
0
fix(compression): ZSTD compressor fixed
#43
danila-schelkov
closed
2 months ago
0
fix(batches): memory consumption reduced by using buffers instead of constantly allocating them
#42
danila-schelkov
closed
2 months ago
0
refactor(Stage): using screen rendering batch bypassing the BatchPool
#41
danila-schelkov
closed
2 months ago
0
feat(movie clips): setting children visibility
#40
danila-schelkov
closed
2 months ago
0
refactor(build system): intellij idea system switched to the maven
#39
danila-schelkov
closed
2 months ago
0
refactor(textures): selecting row on right click if rows are not selected or others selected
#38
danila-schelkov
closed
3 months ago
0
feat(textures): exporting textures via table context menu
#37
danila-schelkov
closed
3 months ago
0
refactor(textures): updating TexturesPanel via SwingUtilities.invokeLater
#36
danila-schelkov
closed
3 months ago
0
refactor(textures): saving gl texture properties in the Texture instance, reading pixels exactly from texture but not a framebuffer
#35
danila-schelkov
closed
3 months ago
0
refactor(export): export is a part of display object table context menu now
#34
danila-schelkov
closed
3 months ago
0
fix(zoom to fit): zoom sticking fixed by estimating scale step
#33
danila-schelkov
closed
3 months ago
0
feat(status): task tracking with progress bar
#32
danila-schelkov
closed
3 months ago
0
refactor(rendering): different attributes support for shaders and batches
#31
danila-schelkov
closed
3 months ago
0
refactor: returning the MovieClip state after calculating bounds
#30
danila-schelkov
closed
3 months ago
0
feat(fps): lazy changing fps when selecting movie clip
#29
danila-schelkov
closed
3 months ago
0
fix(stage): missing framebuffer rect out of clip area fixed
#28
danila-schelkov
closed
3 months ago
0
feat(zoom): Zoom to Fit function in view menu in menu bar added
#27
danila-schelkov
closed
3 months ago
0
feat(export): video exporting via ffmpeg and humble-video
#26
danila-schelkov
closed
3 months ago
0
feat(export): ffmpeg exporter working in background
#25
danila-schelkov
closed
3 months ago
0
refactor: handling TextureFileNotFound error with error dialog, aircompressor removed
#24
danila-schelkov
closed
3 months ago
0
refactor: using framebuffer texture as buffer for rendering
#23
danila-schelkov
closed
3 months ago
0
Freeing textures from memory
#22
Daniil-SV
closed
2 months ago
5
feat(textures): loading compressed khronos texture from external file
#21
danila-schelkov
closed
7 months ago
0
chore: added support for new tags
#19
danila-schelkov
closed
7 months ago
0
refactor!: airlift's zstd library replaced by luben's zstd-jni
#18
danila-schelkov
closed
7 months ago
0
feat: screenshots implemented via framebuffers
#17
danila-schelkov
closed
7 months ago
0
New error for medal_event_supertroop.sc and building.sc
#16
V2nus
closed
7 months ago
1
cant open sc files
#15
V2nus
opened
7 months ago
4
feat(stencil masks): stencil rendering state applying with empty batches
#14
danila-schelkov
closed
1 year ago
0
fix(matrix): scaling, inversion, multiplying by itself
#13
danila-schelkov
closed
1 year ago
0
feat(loader): ktx texture loading, new text field loading
#12
danila-schelkov
closed
1 year ago
0
feat(objects context menu): copy as bytes, copy export name buttons are added
#11
danila-schelkov
closed
1 year ago
0
feat(objects context menu): copy as bytes, copy export name buttons are added
#10
danila-schelkov
closed
1 year ago
0
refactor(zstd compression): usage of jar library instead of source code
#9
danila-schelkov
closed
1 year ago
0
feat(movie clip): support of TAG_MOVIE_CLIP, TAG_MOVIE_CLIP_FRAME added
#8
danila-schelkov
closed
1 year ago
0
feat: internal textures support, object detection on click + Camera refactoring
#7
danila-schelkov
closed
1 year ago
0
Blend function changed, some image filters are enabled
#6
danila-schelkov
closed
1 year ago
0
Rendering order fix, Byte Stream capacity increasing optimization
#5
danila-schelkov
closed
1 year ago
0
Find usages of objects
#4
danila-schelkov
closed
1 year ago
0
9Slice rendering, Text Fields loading, file saving, polygons rendering on texture sheets
#3
danila-schelkov
closed
1 year ago
0
Objects rendering, Camera movement, New GUI, Compression fix
#2
danila-schelkov
closed
2 years ago
0
Created technical requirements, GL version switched to 3, added object scaling on mouse wheel.
#1
danila-schelkov
closed
2 years ago
0