This game has been designed with pixels in mind, so it might be appealing to look and play with sharp pixels. However, nearest-neighbor scaling mode results in a terribly uneven pixel grid, unless you carefully adjust the window size (every time).
Pixelperfect scaling mode works like nearest-neighbor, but it resizes the picture to the biggest possible integer multiple of its size.
This game has been designed with pixels in mind, so it might be appealing to look and play with sharp pixels. However, nearest-neighbor scaling mode results in a terribly uneven pixel grid, unless you carefully adjust the window size (every time).
Pixelperfect scaling mode works like nearest-neighbor, but it resizes the picture to the biggest possible integer multiple of its size.
There may exist a better name for that.