For debug purposes we're using the x86 version of the onigwrap.dll. The reason behind is that some Visual Studio versions don't work fine being 100% x64, so having a common denominator works fine on all platforms.
So I changed the unit test projects to target x86 so they pass green when executed in Visual Studio.
For debug purposes we're using the x86 version of the onigwrap.dll. The reason behind is that some Visual Studio versions don't work fine being 100% x64, so having a common denominator works fine on all platforms.
So I changed the unit test projects to target x86 so they pass green when executed in Visual Studio.