danirod / jumpdontdie

Source code for the Android game developed on my YouTube tutorial. Made using libGDX, Scene2D, Box2D.
https://www.youtube.com/playlist?list=PLraIUviMMM3duiko5MtkFPN2vhm0URmkE
GNU General Public License v3.0
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How Scene2DScreen is used? #2

Closed firestorm23 closed 4 years ago

firestorm23 commented 7 years ago

You have Scene2DScreen in es.danirod.jddprototype.scene2d package but it seem not being used anywhere, yet it uses instances of classes SpikeActor and PlayerActor. Is it used somewhere or not ? Or it is used in some other implementation of game logic, is it?

danirod commented 7 years ago

Yeah, it is only used in other implementations of game logic that are covered in the tutorial before I start developing the actual prototype. This is the case of the .scene2d package and the .box2d package. That code is kept as a reference file for anyone interested in the code for those lessons and on how Scene2D or Box2D works. This is explained in the readme file.