daniu54 / earie-treasures

A 2d top-down loot-em-up with horror and stealth elements
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Create Enemy AI #10

Open Abb4 opened 1 year ago

Abb4 commented 1 year ago

In #5 I added a NavigateTowards2dNodes to simulate chasing and patrolling behavior. This behaviors can be expanded so that the enemy chases player, inflicts damage and then stops chasing, allowing the player to escape and hide