In #5 I implemented a basic sandbox level consisting of a single room. It would be nice to support multiple rooms with (closable?) doors between them, as well as multiple level(-loading). The players inventory should remain the same between level transitions.
In #5 I implemented a basic sandbox level consisting of a single room. It would be nice to support multiple rooms with (closable?) doors between them, as well as multiple level(-loading). The players inventory should remain the same between level transitions.