Open Abb4 opened 1 year ago
Currently NavMesh2DSeeker uses a Godot.Array to represent movement targets (see #5). We may need a more robust solution for navigation towards static waypoints and a different solution for seeking mobile targets.
NavMesh2DSeeker
Godot.Array
Currently
NavMesh2DSeeker
uses aGodot.Array
to represent movement targets (see #5). We may need a more robust solution for navigation towards static waypoints and a different solution for seeking mobile targets.