daniu54 / earie-treasures

A 2d top-down loot-em-up with horror and stealth elements
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Concept player hiding spots #40

Open Abb4 opened 11 months ago

Abb4 commented 11 months ago

In games such as outlast the player can interact with certain level objects to hide in them. This can be beds, tables, lockers and so on. This could complement the game if done correctly.

Maybe instead we will just use large levels to provide ample hiding spots. But it would be nice to try this out

Abb4 commented 11 months ago

"Hiding" would be basically the same as in many other video games. You can get inside a locker or under a machine and could wait until the monster has left the perimeter.

Source: https://github.com/Abb4/earie-treasures/discussions/52#discussioncomment-6730773