daniu54 / earie-treasures

A 2d top-down loot-em-up with horror and stealth elements
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Maintaining Tilemap Navigation Polygons with Wide Collision Boxes/Circles is work intensive #70

Closed Abb4 closed 1 year ago

Abb4 commented 1 year ago

see navmesh complexity discussion: https://github.com/Abb4/earie-treasures/discussions/71