daniu54 / earie-treasures

A 2d top-down loot-em-up with horror and stealth elements
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define physics layer for `kenney_scribbledungeons.tres` #8

Closed Abb4 closed 1 year ago

Abb4 commented 1 year ago

Physics layers in tilemaps are needed to define collision with walls. Physics should at least be defined for the tiles used in the walls terrain set (which we use for autotiling)