Open abma opened 9 years ago
idk if NETMSG_SYNCRESPONSE from all players is written to demo, if so it could be compared for each frame when parsing which is more reliable.
https://github.com/spring/spring/blob/develop/rts/Net/Protocol/BaseNetProtocol.cpp#L257
would be nice if demos with a logged desync could be tagged as such so they can be investigated.
not sure whats best to detect a desync, easiest would be to grep for "sync error", not sure if there is a better approach.