Closed dantaeusb closed 2 years ago
Had an interesting case where moved world from dedicated server to the local machine, and was unable to sell painting due to UUID mismatch. I think that happened because the server worked in an offline mode, and I used Microsoft account locally.
We could need to check author UUID, i.e. when selling the painting. Checking by nickname will work in 95% cases, but if painting was created a while back, player changed nickname and returned to the game, they won't be able to sell it.