Open danthorpe opened 12 years ago
Use a hash to store the descriptions, and when saving a Game, randomly choose a key, and store that in the Game's document in CouchDB.
Another option would be to store the trash talk phrases in the db, and then potentially allow users to add new phrases.
Use a hash to store the descriptions, and when saving a Game, randomly choose a key, and store that in the Game's document in CouchDB.