Closed JotaFaD closed 4 years ago
Do you know of anyone with different hardware?
Until I make a real release on Steam, I don't think my overlay will show up in the games list for you to open bindings for. There is an API I can use to open the bindings page, and the overlay itself does have a button used to open that bindings page. But that's of course a chicken and egg issue, because you cannot press that button unless you have a controller with supported bindings.
Right now you can either find someone with working hardware and open up the bindings UI, then switch the controller type to the WMR controllers and create the bindings then they'll work. There used to be a web page you could open in the browser, but they changed that and I don't remember the URL.
Thinking about it there are two things I can try doing to deal with this issue:
I do have a friend with an HTC cosmos. I'll see if he can help me.
After a couple days of experimentation I found how to make the overlay work with the WMR controllers:
At this point I could move the controllers inside VR and click on the overlay buttons. After that, I did the procedure to configure the axis inside Elite Dangerous, described in the Getting Started page, but for some reason it did not work. What did was the following:
Unfortunately it appears that installing Windows Mixed Reality for SteamVR doesn't add WMR controllers to the bindings list.
Next release will include a button to open the bindings UI from the desktop.
However official bindings for WMR are going to have to wait for either someone else to contribute them or someone to buy me WMR hardware.
Latest update for SteamVR beta seems useful for this issue:
Added Windows Mixed Reality controllers to the list of controller types that can be edited when the controller isn't physically present. This requires the Windows Mixed Reality driver to be installed, but does not require that any Windows Mixed Reality hardware be connected to the PC.
Hi everyone, I'm trying to setup the overlay on an Samsung Odyssey+ but am having some difficulties. I saw in the patch notes for the latest release that WMR bindings are not included in the overlay anymore and need to be set up by the user. I'm not sure how to proceed in this case. Thanks in advance and congratulations to the developer for the overlay.