Closed cassandra288 closed 3 years ago
You have a keyboard key bound to UI_Select
, not a VJOY button, a keyboard key combo?
These are my key bindings. UI_Select is bound to JOY2
You need a keyboard binding too. vJoy button bindings are for assigning inputs to whatever bindings you want. The keybinding code cannot read HOTAS bindings and reproduce them. The parts of the overlay that have hardcoded functionalities (i.e. a landing gear holo button that always emits the toggle landing gear keypress; a map controller that always emits UI_Select) read bindings from your custom bindings file and only understand keyboard bindings.
Hi, When I am trying to select anything in the map screen UI's, it doesn't work. The control bindings are definitely set up correctly as I can select UI anywhere else in the game. It does work if you use the edit screen and click the right control there to send the input. I noticed in the log, whenever I press the correct button on my controller in a map screen to select the UI a warning shows up (once per press).
Just to add: I am using the Oculus Rift S