dantogno / FishStory

A narrative-driven fishing game.
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It would be cool to have "decoy" bubbles appear above the player's head to make fishing more difficult. For example a "thought" bubble, and an accompanying notification for some random thought the player character is having. #132

Open dantogno opened 4 years ago

Cabrill commented 4 years ago

I took the first step towards doing this by adding other states for the thought bubble over the players head. Will take a bit more effort to expand the logic of which icon to use, and when it means a valid catch, but I think we can do it.