dantogno / FishStory

A narrative-driven fishing game.
0 stars 2 forks source link

Should the fish go bad and not sell to the fishmonger if it's not sold the day of catching it? #97

Closed dantogno closed 4 years ago

dantogno commented 4 years ago

Maybe it just has a notification the next morning and is auto removed from the inventory?

Cabrill commented 4 years ago

@dantogno I added logic to make anything with "fish" in the name (but not "fishing") go bad upon the next day, with a notification. I also added a toggle to disable it in Debugging variables. If you decide you don't want it it will be easy to disable.

dantogno commented 4 years ago

@Cabrill awesome, thanks! I updated the logic a bit to use a column in the Item csv, since we actually had it already :)