danvallejo / andors-trail

Automatically exported from code.google.com/p/andors-trail
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Do not remove Bosses from dungeons #36

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I do the dungeons many times for testing and leveling. (Got lvl 15 and 12k 
gold) - I need a new savegame slot to test lower levels btw ;-)

It would be nice if it still would contain its boss, even if the original quest 
is over. (or an alternative or random boss)

Original issue reported on code.google.com by SamuelPl...@gmail.com on 29 Nov 2010 at 1:18

GoogleCodeExporter commented 9 years ago
I agree as I have killed the "snake master" but accidently sold the unique 
dagger

Original comment by austk...@gmail.com on 1 Dec 2010 at 10:40

GoogleCodeExporter commented 9 years ago
At least as a debug feature, that is.

Original comment by surrano on 8 Dec 2010 at 11:43

GoogleCodeExporter commented 9 years ago
This will be more elegantly solved by making more quests and maps instead. That 
would in my opinion be a better solution, since there would be new bosses in 
new dungeons to kill. Much more work to do though, but that's my problem :)

Original comment by oskar.wi...@gmail.com on 18 Dec 2010 at 9:29

GoogleCodeExporter commented 9 years ago
IMO it would be nice to leave some or all bosses there, but if this is your 
last word I'll accept it. Please close the issue then.

Original comment by SamuelPl...@gmail.com on 18 Dec 2010 at 11:08

GoogleCodeExporter commented 9 years ago

Original comment by oskar.wi...@gmail.com on 9 Jan 2011 at 5:34