danyalzia / irrBullet

Bullet Physics wrapper for Irrlicht Engine
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createGround crashing in MinGW 32 #4

Closed luchete80 closed 4 years ago

luchete80 commented 4 years ago

Thanks for this amazing library!

I've just found in MinGW example HelloWorld createGround is crashing

Thread 1 received signal SIGSEGV, Segmentation fault. 0x007da4ff in irr::scene::CCubeSceneNode::CCubeSceneNode(float, irr::scene::ISceneNode, irr::scene::ISceneManager, int, irr::core::vector3d const&, irr::core::vector3d const&, irr::cor e::vector3d const&) () from D:\Luciano\irrbullet_bin\ex_01\libIrrlicht.dll (gdb) c Continuing.

luchete80 commented 4 years ago

Is working like a charm in mingw64, but i'm still looking at the error in 32 bits. Apparently seems to be in the operator=IBox Shape ?

luchete80 commented 4 years ago

My bad.. file location was wrong! Thanks again for this lib!