danzel / PatchworkSim

Simulation of the board game Patchwork for AI exploration
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ExhaustiveMostFuturePlacements gets worse when used more?!??! #13

Closed danzel closed 6 years ago

danzel commented 6 years ago

Ran it for 5,1 in the PatchworkRunner placement test, and it only placed 11, but when running against 3,1 or 4,1 it got 12 pieces placed down.

I think it fails a bit when it is getting near the end. 1 extra depth isn't much better in the numerical value weighting. Probably need to make depth worth more, square the number or pow 10 or something?

danzel commented 6 years ago

Fixed in 21d1806e4f7ed673e1a577b7af857fabacbfd14e