danzel / PatchworkSim

Simulation of the board game Patchwork for AI exploration
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MoveOnlyMonteCarloTreeSearchMoveMaker performs slightly worse with more iterations #14

Closed danzel closed 6 years ago

danzel commented 6 years ago

Running 10000 vs 5000 vs 1000.

10000 vs 5000 went 50/50 over 100 games.

10000 vs 1000 went 66/34 over 100 games. 5000 vs 1000 went 74/26 over 100 games.

Is it random luck or another bug? Maybe the exploration factor? Maybe when we hit IsGameEnd we should do a back propagation still?