Attempting to use plugin with fresh project in official UE5 release and am finding that the FindPath function always fails with "Start/Target edge not found". I've verified that the octree has been built (verified with output log and debug visualizer) and that start and end vector positions are valid.
Attempting to use plugin with fresh project in official UE5 release and am finding that the FindPath function always fails with "Start/Target edge not found". I've verified that the octree has been built (verified with output log and debug visualizer) and that start and end vector positions are valid.