Open darcymiranda opened 13 years ago
i think its because it trys to render the ps when its not made yet? Or something like that. Maybe an if check to see if its null will fix, or at least patch it for later?
I looked into the source of the particlesystem and yeah, there is a null reference to a list on one of the emitters.
I am going to make a thread on the forums to see if anyone else has ran into this issue- perhaps it's a bug.
Not sure if I am not loading it properly; but the particle system, supplied by the slick2d library will randomly crash upon start up.