When fighting, the person with the better ping or bigger group usually wins the fight. This can be annoying and even stop you from fighting, even if you have great armour. The solution we have is to rework the stunlock system. Players should be able to withstand a few hits before getting stunlocked, based on damage taken over time.
When fighting, the person with the better ping or bigger group usually wins the fight. This can be annoying and even stop you from fighting, even if you have great armour. The solution we have is to rework the stunlock system. Players should be able to withstand a few hits before getting stunlocked, based on damage taken over time.