Changed TsItemType Enum
-> Fixed item with value 1: That is actually a terrain item, not a building
-> Renamed item with value 9: That is a mover
-> Added comments for existing values that have a different name
-> Added missing items
-> Changed to decimal values, to make updates easier
I got the values in the following way:
Create <game folder>/base/map directories
Open game with -editor europe to start the editor for ETS2 map (usa for ATS)
Type edit_save_text <map> in the console
Go to <game folder>/base/map/<map>
Now you have the needed Sector Files (.aux, .base) in textual form - it will look like this:
I got the values in the following way:
<game folder>/base/map
directories-editor europe
to start the editor for ETS2 map (usa
for ATS)edit_save_text <map>
in the console<game folder>/base/map/<map>
Now you have the needed Sector Files (.aux, .base) in textual form - it will look like this:
I just searched for
u32 item_type:
and removed the duplicates.