dark0dave / BaeBG2

Baeloth in BG2EE/EET
GNU General Public License v3.0
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Installation error when crossmod LCA.d fails to compile #14

Open PixelsnPolygons opened 2 months ago

PixelsnPolygons commented 2 months ago

I keep getting an installation error due to the LCA crossmod banter support. The LCA.d file fails to compile (both v0.0.3 and v0.0.2), but I couldn't determine the problem in the dialogue chain.

I had to comment out the LCA detection block from the TP2 to get BaeBG2 to install, but I would prefer including the LCA crossmod banter.

dark0dave commented 2 months ago

I'll take a look!

dark0dave commented 2 months ago

@PixelsnPolygons I've separated out the crossmod component. And made some changes to it. I will create a new release so you can try it.