Closed NJOOSHY closed 2 years ago
Functions: -Allows you to use the item in the crowd but still can't use on crowd, its really frustating with high amout of player stacking in one place like (elevator ) and server is crowded , can't find a way to fix this issue yet
Functions: -Allows you to use the item in the crowd but still can't use on crowd, its really frustating with high amout of player stacking in one place like (elevator ) and server is crowded , can't find a way to fix this issue yet
Have you checked to make sure you have compiled with the right modules and checked if you set the cvar to 1? I know it's a bit redundant to ask this but we use the same plugin on Zeddy and never had any issues using items even when stacked.
Functions: -Allows you to use the item in the crowd but still can't use on crowd, its really frustating with high amout of player stacking in one place like (elevator ) and server is crowded , can't find a way to fix this issue yet
Have you checked to make sure you have compiled with the right modules and checked if you set the cvar to 1? I know it's a bit redundant to ask this but we use the same plugin on Zeddy and never had any issues using items even when stacked.
im no longer use_priority module , and uncomment everything related already , means cvar does not exsist anymore somewhow the issue still there
im no longer use_priority module , and uncomment everything related already , means cvar does not exsist anymore somewhow the issue still there
Huh? So you are not using the module_use_priority.inc
but uncommented everything? Im a bit confused here. When I compiled the EntWatch plugin, I had included the module, so we don't have that issue.
yeah im not using that module , for testing bcs darkers say its the main caused , tried to disable it using cvar also not work
compiled with user priority module and without still the same issue
You can try using this plugin from Wesker. Allows you to press buttons through the crowd
Item cannot be activated if teammates block the site, already uncomment use priority to fix but the issue still occurs
After disabling the function of disabling glow after players pick up guns, the guns are duplicated underneath the player and glow under your feet I think it needs a custom-made glowing player equip state?
Sorry for bring two topics but i wanted to make it one thread :)