Known scripting issues that should be looked at and fixed:
[ ] WARNING: obj_pid: not game object: undefined -> obj_can_see_obj gets undefined (ncProsti script, newr1, talk to the prostitute in the northwest corner)
[x] NaN passed to message_str in vault15 timed event (go to the second floor, talk to the guard, wait a while; probably a var issue, but we could really use a debugger...) seems to be fixed
[x] INFO: move_obj_inven_to_obj: 0 to 0WARNING: move_obj_inven_to_obj: not game object when bartering with the gun dealer in sftanker, he has no items for sale Fixed as collateral from script load order
[ ] INVEN_TYPE_INV_COUNT usage in denbus1
[x] WARNING: obj_is_open: not game object: undefined and WARNING: obj_can_see_obj: not game object in denbus1 Probably collateral
[x] Uncaught TypeError: Cannot read property 'locked' of undefined after talking to the guard in denbus2 and selecting the "Who do you think, moron?" option. Done, issue with object script loading order
[x] WARNING: add_timer_event: not a scriptable object: undefined when using the BoS door (denbus1) Collateral
Known scripting issues that should be looked at and fixed:
[ ]
WARNING: obj_pid: not game object: undefined
->obj_can_see_obj
gets undefined (ncProsti script, newr1, talk to the prostitute in the northwest corner)[x]
NaN passed to message_str in vault15 timed event (go to the second floor, talk to the guard, wait a while; probably a var issue, but we could really use a debugger...)seems to be fixed[x]
Fixed as collateral from script load orderINFO: move_obj_inven_to_obj: 0 to 0
WARNING: move_obj_inven_to_obj: not game object
when bartering with the gun dealer in sftanker, he has no items for sale[ ]
INVEN_TYPE_INV_COUNT
usage in denbus1[x]
Probably collateralWARNING: obj_is_open: not game object: undefined
andWARNING: obj_can_see_obj: not game object
in denbus1[x]
Done, issue with object script loading orderUncaught TypeError: Cannot read property 'locked' of undefined
after talking to the guard in denbus2 and selecting the "Who do you think, moron?" option.[x]
CollateralWARNING: add_timer_event: not a scriptable object: undefined
when using the BoS door (denbus1)