Open LanceJZ opened 7 years ago
It looks like the SSAO shader is working up with Unity up to 5.4.x only.
You can find the missing file :
Standard Assets
for unity 5.4.xUnityStandardAssetsSetup-5.4.5f1.exe
(I did this using 7zip)Effects.unitypackage
file into your project, only adding the missing cginc fileI tried this on Unity 2017.1.0b9 and the import worked, but the shader still doesn't compile (the vertex color shader compiles fine, but doesn't work either as the models are pink).
I can see the following solutions to this issue :
Anyway, SSAO is not related to the magicavoxel part of the project, it's purely cosmetic
Hey!
I don't know if you are still using this project, but it has been updated to work with newer versions of Unity (tested on Unity 2017.2)
I"m using Unity 5.6.1f1 I'm getting this error: Shader error in 'Hidden/SSAO': Can't find include file frag_ao.cginc at line 59