darklab8 / fl-darkstat

Static site generator for Freeancer Discovery community to provide info about game stuff for players
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Main: Setting ship section #10

Closed dd84ai closed 3 years ago

dd84ai commented 3 years ago

ids_name = ['237042'] ids_info = ['66613'] nickname = ['or_elite_msn01'] msg_id_prefix = ['gcs_refer_shiparch_ordhf'] mission_property = ['can_use_berths'] type = ['FIGHTER'] DA_archetype = ['ships\order\or_elite\or_elite.cmp'] envmap_material = ['envmapbasic'] cockpit = ['cockpits\liberty\or_elite.ini'] pilot_mesh = ['generic_pilot'] mass = ['100.000000'] hold_size = ['600'] linear_drag = ['4.500000'] max_bank_angle = ['30'] camera_angular_acceleration = ['0.050000'] camera_horizontal_turn_angle = ['17'] camera_vertical_turn_up_angle = ['5'] camera_vertical_turn_down_angle = ['25'] camera_turn_look_ahead_slerp_amount = ['1.000000'] hit_pts = ['4200'] explosion_arch = ['explosion_li_elite'] nudge_force = ['10000.000000'] strafe_force = ['20000'] strafe_power_usage = ['2'] bay_door_anim = ['Sc_openbaydoor'] bay_doors_open_snd = ['cargo_doors_open'] bay_doors_close_snd = ['cargo_doors_close'] HP_bay_surface = ['HpBayDoor01'] HP_bay_external = ['HpBayDoor02'] HP_tractor_source = ['HpTractor_Source'] explosion_resistance = ['0.600000'] ids_info1 = ['66571'] ids_info2 = ['458753'] ids_info3 = ['66572'] ship_class = ['0'] nanobot_limit = ['12'] shield_battery_limit = ['12'] docking_camera = ['0'] distance_render = ['3000'] nomad = ['true'] loadout = ['pirate_weapon_platform'] solar_radius = ['300'] shape_name = ['NAV_weaponplatform'] destructible = ['true'] phantom_physics = ['true']

+Multidata fuse #meh surface_hit_effects #meh num_exhaust_nozzles #meh hp_type #fuck yeah!

dd84ai commented 3 years ago

I think only those values have some meaning


nickname  =  ['or_elite_msn01'] #nickname
type  =  ['FIGHTER'] #+
mass  =  ['100.000000']
hold_size  =  ['600']
linear_drag  =  ['4.500000']
max_bank_angle  =  ['30']
camera_angular_acceleration  =  ['0.050000']
camera_horizontal_turn_angle  =  ['17']
camera_vertical_turn_up_angle  =  ['5']
camera_vertical_turn_down_angle  =  ['25']
camera_turn_look_ahead_slerp_amount  =  ['1.000000']
hit_pts  =  ['4200'] #armor
nudge_force  =  ['10000.000000']
strafe_force  =  ['20000']
strafe_power_usage  =  ['2']
explosion_resistance  =  ['0.600000']
ship_class  =  ['0']
nanobot_limit  =  ['12']
shield_battery_limit  =  ['12']
docking_camera  =  ['0']
distance_render  =  ['3000']
loadout  =  ['pirate_weapon_platform']
solar_radius  =  ['300']
price

#keep to show as infocard
ids_info  =  ['66613'] #infocard
ids_info1  =  ['66571'] #Part of infocard
ids_info2  =  ['458753'] #Part of infocard
ids_info3  =  ['66572'] #Part of infocard

multidata for later
hp_type #fuck yeah!

hp_type  =  [['hp_gun_special_9', 'HpWeapon01', 'HpWeapon02', 'HpWeapon03', 'HpWeapon04', 'HpWeapon05', 'HpWeapon06'], ['hp_gun_special_8', 'HpWeapon01', 'HpWeapon02', 'HpWeapon03'
, 'HpWeapon04', 'HpWeapon05', 'HpWeapon06'], ['hp_gun_special_4', 'HpWeapon01', 'HpWeapon02', 'HpWeapon03', 'HpWeapon04', 'HpWeapon05', 'HpWeapon06'], ['hp_gun_special_3', 'HpWeapo
n01', 'HpWeapon02', 'HpWeapon03', 'HpWeapon04', 'HpWeapon05', 'HpWeapon06'], ['hp_gun_special_2', 'HpWeapon01', 'HpWeapon02', 'HpWeapon03', 'HpWeapon04', 'HpWeapon05', 'HpWeapon06'
], ['hp_elite_shield_special_10', 'HpShield01'], ['hp_elite_shield_special_9', 'HpShield01'], ['hp_elite_shield_special_8', 'HpShield01'], ['hp_elite_shield_special_7', 'HpShield01
'], ['hp_elite_shield_special_6', 'HpShield01'], ['hp_elite_shield_special_5', 'HpShield01'], ['hp_elite_shield_special_4', 'HpSpecialEquipment06'], ['hp_elite_shield_special_3', '
HpSpecialEquipment04'], ['hp_elite_shield_special_2', 'HpSpecialEquipment05'], ['hp_thruster', 'HpThruster01'], ['hp_mine_dropper', 'HpMine01'], ['hp_countermeasure_dropper', 'HpCM
01'], ['hp_turret_special_1', 'HpTurret01'], ['hp_torpedo_special_1', 'HpTorpedo01'], ['hp_torpedo', 'HpTorpedo01']]```
dd84ai commented 3 years ago

Transpose hp_type to


HpSpecialEquipment04 = hp_elite_shield_special_3
HpSpecialEquipment05 = hp_elite_shield_special_2
HpTurret01, = hp_turret_special_7, hp_turret_special_6
HpTurret02, = hp_turret_special_7 , hp_turret_special_6
HpTurret03,  = hp_turret_special_7, hp_turret_special_6
HpTurret04,  = hp_turret_special_7
HpTurret05,  = hp_turret_special_7
HpTurret06,  = hp_turret_special_7
HpTurret07,  = hp_turret_special_7
HpTurret08,  = hp_turret_special_7
HpTurret09,  = hp_turret_special_7
HpTurret10,  = hp_turret_special_7
HpTurret11,  = hp_turret_special_7
HpTurret12 = hp_turret_special_7
HpThruster01 = hp_thruster
HpCM01 = hp_countermeasure_dropper
HpCM02 = hp_countermeasure_dropper, 
HpCM03 = hp_countermeasure_dropper, 
HpCM04 = hp_countermeasure_dropper
HpTorpedo01 = hp_torpedo
HpSpecialEquipment01 = hp_elite_shield_special_1
HpSpecialEquipment02 = hp_elite_shield_special_1
HpDockingBay01 = hp_fighter_shield_special_1```
and save to data with key ship nickname
dd84ai commented 3 years ago

Around ten ships raised error, look for it