darkmihai / oregoncore

Automatically exported from code.google.com/p/oregoncore
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Movement Handler - Movement Update Bugs #32

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
By Anonymous (15 February 2010 - automatically ported issue):

If Creature charges to an enemy e.g. 1st boss in Hellfire Ramparts or Nalorak 
in Za, there position isn't updatet after Charge. So Client shows the creature 
at the enemy that got charged but on the other side server sais you can't hit 
the enemy caus it stands to far away.
If you now change your position, so the Creature have to move its position, 
everything become fine.  Hopy anyone can help.

Original issue reported on code.google.com by stfxm...@gmail.com on 30 Dec 2010 at 2:53

GoogleCodeExporter commented 8 years ago
By niyo:
confirmed

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 2:53

GoogleCodeExporter commented 8 years ago
By oregon:

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 2:53

GoogleCodeExporter commented 8 years ago
By stfx:
http://code.google.com/p/trinitycore/source/detail?r=62448ea3a84d could be 
interesting

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 2:53

GoogleCodeExporter commented 8 years ago
By stfx:
Actually that problem still exists on TC2: 
http://code.google.com/p/trinitycore/issues/detail?id=2161

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 2:53

GoogleCodeExporter commented 8 years ago

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 6:01

GoogleCodeExporter commented 8 years ago
It is mostly script problem ;f Using proper way of doing things and there is no 
problem at all ;]

Original comment by LukaasM on 2 Jan 2011 at 1:23