Several possible solutions. One is a potential "reroll-key" on the keyboard, but there's a chance for abuse.
Another would be to see if all handles in the active game list are actual active handles, by running "get_all_handles" again. Seems a bit more reasonable
Several possible solutions. One is a potential "reroll-key" on the keyboard, but there's a chance for abuse. Another would be to see if all handles in the active game list are actual active handles, by running "get_all_handles" again. Seems a bit more reasonable