darozak / Advolition

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Use an ASCII based map #40

Closed darozak closed 6 months ago

darozak commented 6 months ago

Although I've been using sprites for the map, it might be more consistent with the theme of of the game to render the scan maps with a computer-based ASCII font. It really doesnt make sense to draw animated shapes if the robot isn't seeing that in a scan. And it could misslead the viewer into thinking the scans represent realtime data.

I could use colored text to highlight tiles and indicate different states. The colored text might be remeniscent of a back-lit computer screen.

darozak commented 6 months ago

I'm no longer planning to implement ASCII maps since sprites will be more intuitive and provide much more flexibility. I can still create a simple sprite set that is consistent with the notion of representing scanned data.