darozak / Advolition

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Stop using slots #48

Closed darozak closed 5 months ago

darozak commented 5 months ago

Stop using differently sized equipment slots. Rather, limit the number of items a robot can equip at one time. Equipping an item will move it to the top of the equipped inventory list and push something else off the list.

darozak commented 5 months ago

I've decided to retain slots as a way of constraining the types and numbers of items that a robot can equip.

darozak commented 5 months ago

I'm re-evaluating the need for slots. The game mechanic and the complexity of the player's code can be simplified by eliminating the need for tracking slots. Other factors like power consumption can constrain the numbers and types of items that the player chooses to activate at one time.

Eliminate slots to simplify game play.

darozak commented 5 months ago

Removed slots (https://github.com/darozak/Advolition/commit/cf18e787c9b6cee24bde695f791dd877a32ce728).