Closed darozak closed 2 months ago
I should generalize the damage and resistance types by simply using arrays for each. Each element of the array will be assigned to a different damage type. For example: 0 = Kinetic 1 = Thermal 2 = Electro Magnetic 3 = Radiological
Reworked so that it separately tracks different types of damage and defensive systems as described above (https://github.com/darozak/Advolition/commit/48ae35386f7416591c84d59834fa95355f884149).
I need to rework the armor and shield systems as follows: