Open Sigmoidle opened 4 months ago
Thank to @darthdeus, we found that changing this line:
To this:
let surface_usage = wgpu::TextureUsages::RENDER_ATTACHMENT;
Fixes the issue.
I'm not sure if this is an acceptable change for all users so I haven't made a pull request.
@Sigmoidle master
should now have a newer version of wgpu that should fix the crash, as in the original texture usages shouldn't crash anymore. Can you check?
OS: MacOS Sonoma CPU: M2 Comfy Commit: 052307e on master
Here is my simple game: https://github.com/Sigmoidle/cat_ball_wow
When running
cargo run
I get this error.But the game compiles when using Comfy version
0.3.1