We already have the front end structure for easy text box implementation- Now we need someone to go in and create a pipeline for the new user experience
This should include something similar to the following:
User signs up and is directed to the team assignment scene
Greeted by a text box (+mascot?) welcoming them to Paint the Town
Text boxes then explain that every player must choose a team
When the user selects a color they are navigated to the Overworld scene
Series of text boxes explain that they are viewing the map from a birds eye view
Explain that if they want to start painting buildings, then they click the spray can in the top right corner
-Explain that you only have so much paint that you can hold and that your remaining paint is represented by the bar in the bottom right corner
Explain something along the lines of the menu in the top left will bring you to Profile/settings/shop ETC
It doesn't have to be exactly this, but we should use the text boxes to explain to new players how things work
We already have the front end structure for easy text box implementation- Now we need someone to go in and create a pipeline for the new user experience
This should include something similar to the following: User signs up and is directed to the team assignment scene
It doesn't have to be exactly this, but we should use the text boxes to explain to new players how things work