Open KevsterT opened 1 year ago
I agree! There is a lot of design work to consider for the tutorials/onboarding that will be great to figure out early on in the term. Get going on polishing those sketches and user testing them before publishing to the main project.
Kaihao Tian | Personal Goals
what does success in this class mean to you?
I am able to show my work off in my portfolio, and it will give people some fun time.
Challenges
what are some challenges you foresee?
We have a lot of small details to work on to get a smooth gameplay experience. We need to decide if we move this game onto a server and run it on different devices. We need to design a compact hub area for tutorials.