What steps will reproduce the problem?
1. Choose path building or landscaping tool
2. Move the viewport down over the map edge.
3. It chrashes the moment the bottom corner (brown part, level 0) should become
visible in the game window.
What is the expected output? What do you see instead?
It should scroll a bit more and then stop, like on the other edges.
Instead, program crashes with message:
freerct: viewport.cpp:666: uint8 Viewport::GetMaxCursorHeight(uint16, uint16,
uint8): Assertion `zpos != 255' failed.
Aborted
What version of the product are you using? On what operating system?
FreeRCT-r594 on gentoo linux 3.2.12
Original issue reported on code.google.com by mkr...@gmail.com on 8 Dec 2012 at 9:19
Original issue reported on code.google.com by
mkr...@gmail.com
on 8 Dec 2012 at 9:19