Segfault:
- Build some paths at the edge of the map (i noticed no guests appearing)
- Wait
lordaro@donald:~/coding/freerct/src$ gdb ./freerct
GNU gdb (GDB) 7.4-debian
Copyright (C) 2012 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
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This GDB was configured as "x86_64-linux-gnu".
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Reading symbols from /home/lordaro/coding/freerct/src/freerct...done.
(gdb) run
Starting program: /home/lordaro/coding/freerct/src/freerct
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7ffff1251700 (LWP 9268)]
Program received signal SIGSEGV, Segmentation fault.
0x0000000000417ae2 in SpriteCollector::CollectVoxel (this=0x7fffffffdf80,
voxel=0x798fe0, xpos=6, ypos=0, zpos=8, xnorth=-192, ynorth=-32) at
viewport.cpp:531
531 AnimationType anim_type = pers->walk->anim_type;
Original issue reported on code.google.com by CharlesP...@googlemail.com on 2 Jun 2012 at 8:34
Original issue reported on code.google.com by
CharlesP...@googlemail.com
on 2 Jun 2012 at 8:34