Closed joshhunt closed 9 years ago
I suppose if it's only for desktop, for mobile that would be too big, I'd like to get other people's approval too before I make this big change. Not sure whether to post a poll in http://www.reddit.com/r/towerghostfordestiny. What do you think?
It would easily fit on mobile - it would just obscure a lot more than the current one and I think that's OK - all you're interested in doing is moving that item.
More feedback and suggestions would be good.
I like the current method.. It's simple and doesn't take a lot of moving the mouse to click on the icon I'm moving to. I guess it's fine either way I mostly use loadouts.
The current method is clean and simple and minimises movement. I have 3 titans so rely on the colour of the icon rather than guardian type. Another option ?
I do the same thing :-) On Sat, Apr 25, 2015 at 9:24 AM lanejcf notifications@github.com wrote:
The current method is clean and simple and minimises movement. I have 3 titans so rely on the colour of the icon rather than guardian type. Another option ?
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Where I have one of each class but all with the same emblem.
I like the proposed layout but only if the screen size supports it.
I'd like to see a constant order to Guardians and the transfer pop up. I thought it was happening but every now and then the order changes.
I'm in the same boat as @ssoriche: three different classes, but prefer the same emblem.
This is why I made the PR with class initials in the lower left corner for move popup and loadouts.
I like Josh's proposal. I don't see any problem with it dominating a mobile screen. Especially if it gains a close button.
Perhaps the move popup could be more like a context menu? Could provide an inspect/destinydb link too?
A feature that isn't entirely possible yet because of missing information is to fetch materials required to activate an unlocked node (I keep all my materials in the vault).
A context menu approach would make it simpler to fit extra features later.
Also thinking of a Progression/XP manager, for bounty hand ins: a place to add an item to a priority queue would be handy.
I always get confused when moving items - I struggle to identify which character is which, so I quickly mocked up a 'redesigned' moved item tooltip.
http://s.codepen.io/joshhunt/debug/NqPPNg
I just wanted to grab your thoughts on this before I spend time to implement this to get your thoughts on it and see if you have any suggestions for it.