Closed Mehrabbruno closed 1 year ago
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📦 consortium_page_web_v0.0.2feedback 2023.02.01
Just checked the consortium page wireframe. While I like all the others, I am not really super happy with the consortium page yet. I share my feedback below. It looks a bit messy and not yet as retro computer as others.
Here is the old layout that we thought a lot abouthttps://github.com/dat-ecosystem/organization/issues/22#issuecomment-991341275
It starts with a header that is supposed to include a mission statement and make sure it is about the projects mainly and the goal those projects have.
Then a bit later the mission that dat ecosystem has and what tools and practices are used to achieve that goal - with our focus being that we will replace and/or use open source p2p tools for everything we do as soon as possible (there are not yet enough cool p2p tools to replace all our tooling with them)
Next is about responsibilities of the consortium, the duties and so on, then some links, which are added/shared on that link above, basically we have links to our code of conduct github repos manifesto open collective account and meeting notes from regular meetings of the consoritum.
all this can be seen here https://dat-ecosystem.org/consortium.html
and finally we can also list consortium members, but more in a small bullet point list with links to peoples github/twitter/etc... link and maybe a tiny avatar or picture, BUT not member profile picture cards. Let's not make it big, because the consortium neither has a lot of funding nor is it important. It exists and people should be able to look up current and previous members, but it should be listed at the end and be minimal to not put importance on the names.
Consortium members are mostly there to administrate and do the mostly unthankful job to keep things going.
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📦 consortium_page_web_v0.0.3feedback 2023.02.18
Just in general next to looking like a retro computer and having the green nature & scientists theme, the page overall should feel more and more like a tool, e.g.:
We are not there yet, but the page should look like that. We want to integrate either discord or later a real p2p chat as part of the website, so all of the above (all website sections) will become part of some sort of "discord" like tool, with those particular features integrated.
So - we at least visually and with some gimmicks want to prepare for that future, which is why we want the "terminal/shell" in the website footer too. We will improve those and make them more interactive over time.
Of course - it needs to work desktop/mobile, but below i list some links and more thoughts for inspiration.
Again, looks lovely. Love the pixelated icons for tools and link.
Still not happy with the "Consortium" page though :-) Again, like on the top - it doesn't look like a tool. And of course nothing on the website will yet be a functional tool. The point is to make it feel like that. e.g. datdot.org is not a "desktop" yet, but it gives a tiny bit the impression where it will go in the future. So we have a retro computer design with nature/scientist theme. And each of the sections is one or multiple tools integrated into our desktop.
In conext of the "Consortium Page", this looks like a public (read only for non members) admin page.
A read who reads through the consortium page should of course understand, but at the same time, instead of a presentation, it should feel like "backstage". The user will learn about members/tools/responsibilities/important documents/... But as embedded in a productivity tool (that just looks like one) in a retro computer desktop with nature/mad scientist style. Maybe again using inspiration from a terminal, but instead of linux, how would that look like in a more pixelated retro C64 Geos style desktop
...imagine those infos are just work in progress in documents that are currently open?
tbis blog for example has each post open in something that somewhat resembles a basic text editor, but for visitors in read only mode.
By the way, i could imagine this could use also some sort of "tiling window manager" layout, but it is not necessary.
The main point is to make it more in the spirit of what i described in the feedback, instead of a traditional website.
feedback 2023.02.27
"tools we use" part of consortium page was meant to be a bunch of launcher items if that clarifies your question?
For example:
a folder for important documents (we have a box for it) (think: "passed proposals")
The mission statement document could be open by default when a user comes to the page. A document, once open (e.g. mission statement), might contain links to other documents and when the user clicks it opens those documents too, just like when the user would have clicked their icon. Other documents can be open as well. if we need more space, maybe the user just scrolls, because we have a scrollable desktop?
So yes, could be as icons here and some of them might open folders with more icons. And some of them might be icons to open a document or a tool directly. And some of them could be "open by default" (so users see it already opened when they come to the page)
The mission statement is one of them, that is open by default so the user immediately sees the text and also the "tools we use" should be open so users can quickly open one
I think it is an interesting idea to make a datdot-style box, but it also again makes it even more similar to datdot. Maybe we can do another iteration in the future, once things are more standardized to turn it into that, but for now i would keep it in terms of desktop/icons/files/folders.
The advantage is, that because it is so basic, we can over time make more "sophesticated components", which will take multiple files or content and present it in new ways, because that is what conceptually our page will support - installing a new app that views the data differently.
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📦 consortium_page_web_v0.0.4feedback 2023.03.02
+1 navbar with buttons/icons, perfect.
My thinking goes, the timeline dropdown, once it "drops down" could show on the side, just like the white timeline you designed.
So if i scroll and jump in that timeline i am a lot faster and potentially i can autocomplete a date as compared to scrolling timeline entries in the main view.
Otherwise cool.
+1 consortium page.
minor thing - "mission statement" should be open by default i think. we can have even 2 folder open by default (on mobile i guess they join into one with tabs)
also:
it should be mission_statement.md
and tools we use is a "folder" to contain 6 files (which are links/shortcuts)
important documents (same thing, markdown files or links/shortcuts to such)
so let's make it consistent with out desktop/icons/files/folder methaphor, which means opening a folder or a file of a certain type should look consistent, but otherwise, love it, we can keep it. Of course, big icons, small icons, table, there are many different file explorer standards and we can just pick one that works well as long as it fits with our old timer 80s monochromish retro design.
So we need a standard icon for a link/shortcut to anything (file/folder/url/etc...) I'd say let's use the default program icon or icon of the thing and add a sub icon in case it is a link/shortcut, e.g.
And a convention, so if it's e.g. a link to a markdown, we migth call it mission.md.link
(instead of mission.md
)
...but not to forget it should look retro (c64 geos)
Anything that doesn't fit into the standard files/folder/desktop metaphor (e.g. timeline looks different), should probably be a full screen program that is open and contains the custom UI)
not sure, what do you think about:
our_members/members.html
our_members/ninabreznik.json
our_members/serapath.json
our_members/....
opening the members.html
will show listing of all members with their picture and details and it pulls that from those "json" files.
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📦 consortium_page_web_v0.0.5 feedback 20230.03.9
+1 perfect I think this is great.
noticed: MENU BAR in figma shows it under home
menu button, but i guess that's a minor mistake and meant to be the consortium/about
button, but i thought about that too, and maybe can make the consortium/about button just a tiny icon style ":information_source:" info icon button next to the socials instead of a regular button to give the consortium as little importance as possible.
scrollbar is also super amazing and retro - love it :-) maybe we can even consider to have the scrollbar always there, but disabled if there is nothing to scroll. many old school retro desktops functioned like that, check:
the "markdown editor view" and the titles in the document could maybe include little emoji icons potentially to spice things up a little, but not too much - i really love how you made it look monochrome and minimal:-)
you talked about
and yes, they are retro and not bad, just thinking maybe improvable. check all the links and many icons they use and mostly they use larger pixels, dither to emulate certain colors or gradients ...and people put a lot of effort into details, because those few details is all they had and the budgets where huge. ...similar to how today some artists spend enormous amounts of time to make amazing pixelart :-) ...and also they now have stunning tools. ...basically it needs lots of love and attention for retro details
also yeah, if pixels become more, like pixels in the scrollbar arrow, this probably works well.
also hell yeah :-) this makes it still recognizable but a lot more retro. maybe even lines could be a tiny bit bolder? ...lots of retro systems had lower resolutions and lots of dithering to "simulate" something like gradients and colors by overlaying pixel patterns of the basic colors they had available.
document bars with titles that have the file name with an underscore are awesome.
tools are also great with the little shortcut sub icon, but again, more pixelated or styles being really smooth and retro, probably this can be fine tuned, but definitely amazing how you did it :-) also +1 for .link
file extension, i think that works great.
I believe this is actually just form the bad picture, because retro systems are known for high contrast, including GEOS, so making it low contrast is actually a bad thing. This is due to those old systems having very monochrom or few color palettes available.
you asked about the members pages....
answer:
you show it as a folder which is great.
i was just thinking in my previous feedback.
If somebody opened "our_members" folder (retro would probably display the "underscore")
Then what would they see?
I imagine ...maybe an index.html
file icon
And an additional <membername>.json
file for each member.
If a user clicked the member json file it might open a json viewer to show the raw data
If a user clicked the index.html
it would open a little "in page browser" component which loads it's data to show members from those local <membername>.json
files ...it all happens in the frontend, because we are builing a static website (no backend)
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📦 consortium_page_web_v0.0.6feedback 2023.03.21
woohoo!
yes, nailed it too. I think this is amazing.
Love the little corner item to indicate text
vs folder/directory
I think making the members as a markdown file the way you did it with a table totally works! awesome, especially because that could include links to a members website or social media.
So comparing those screens, the "dithered" versions looks a lot more unified and retro and homogenous, but of course not great yet. The left side without dither looks less retro, but different parts of the websites look as if they have different styles.
The overall border is/was meant as a "monitor" (so maybe that works), but the content is also not unified. The background pattern is already amazing as are the title bars on the consortium page windows with it's horizontal lines, because those "patterns" make it look retro.
we can use few colors/monochrome, vertical lines, compact more ascii text style alined pixelated elements (i think you did a great job with the latest UI on the timeline on the bottom of the screen) ...and where we use some images we can try to apply "dither", but it is all about balance and finding the right retro vibe :-)
Maybe the dither can only be applied to the green monitor menubar and border of the page?
right now the border has a lot of structure, including some grey inset shadow? Maybe it is fine, but yeah, not an expert - so i'm just throwing links and ideas at you and feedback to see how we can make the retro vibe perfect :P
Also the background has one pattern. Maybe scrollbar (as seen in many screenshots of retro systems) can have its own separate pattern and maybe icons or different programs and title bar parts too.
Instead of all having the same pattern, we apply certain specific patterns to specific kinds of elements and UI parts.
interactive ui/ux Next, if something is "selected" or in "focus" or active/passive, etc... Or maybe if something is "disabled" ...how do we indicate that in a retro way? a specific color to mark focus? a specific pattern? how do retro systems do it?
we need ideas for that too :-) ...check the links i provided on the shell/terminal issue.
Lastly - a specific distrotion pattern could actually really overlay everything, ...maybe even with an animation to give an even more retro vibe?
For example check this - it is a little experimental project i did some time ago. Don't bother, but you can see there is some sort of effect that makes it flicker.
https://natural-mango-zenobia.glitch.me/
Basically there could be an overlay over the entire page or maybe just the inner part of our "green monitor" ...and then we give it a "high z-index" and make it ignore all page events so when a user clicks or scrolls they just pass through. that works with css pointer-events: none;
for example.
So don't bother too much with dither maybe - what you could try is if there is a css or javascript based technique to apply that dither to our images on the home page. The tree and mad scientists. Dither is mainly applied to images, so if we can turn those into cool dithered version, that would be sweet.
maybe also to the shine on the active menu bar button e.g. "home"
We could also try to see how it looks on our logo :-)
And we could try it to apply it to the menu bar as a css/js filter if that is possible. or maybe also to - as you mention - the different shadows of consortium page windows.
2023-04-08
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📦 consortium_page_web_v0.0.7feedback 2023.04.09
Interesting. A lot of visual changes, but mostly great :-)
**The window bar icons are nice pixelated, but can we maybe start with only the x
icon
The "dat" logo itself might be better if it stays large?
#29364800
the dark blue instead of the black?just wondering if the green should maybe be the "active/focus" color
lastly if we can use the "dark blue" to keep as much of the old page theme for the first release, so people clearly recognize it's the old dat in retro now.
2023-04-14
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📦 consortium_page_web_v0.0.82023-04-17
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📦 consortium_page_web_v0.0.9feedback 2024.04.17
+1 love it. the window bar with lines and vertical separators looks great too.
one thing though would be good to make the x
and program icon (e.g. folder, text viewer) on the left as large as our basic "grid slot unit", and probably have them be squares not rectangles i guess. Again, the maximize/minimize button might go away, to simplify things and the feature would still be availablee by double clicking the window bar.
So here the icon with vertical separator is great. I think we should do that everywhere, but the "highlight" color here is still green, even though you said pink, BUT - as said in another comments feedback, maybe we can use the "pink" only for the terminal navbar icon and the terminal window bar, but otherwise use the green for the highlight color, also in window bars.
I personally think the pink is better, but the problem is that dat-ecosystem is 10 years old and it has always been green and later green/dark_blue, so using pink as the highlight color, even though it is a dat color, would make pink/dark_blue the dominant colors and green would almost not exist and that is a significant change to the character and i think that should not be the default theme. Maybe it can be a theme option in the theme picker, but let's go for the green highlight color for the sake of conserving the character/identity of how dat always looked and felt :-)
let's get rid of minimize/maximize icon :-)
We need to find a good way to explain/teach people all features anyway.
Maybe we can have another ?
navbar button to activate "help mode" which highlights all spots and/or shows an overlay window to explain all the features. This is anyway true for keyboard navigation which we need to support, so let's take it as a challenge to find a way to explain such "hidden featuers" as the doubleclick feature of the window bar instead of keeping an icon around.
"Icon sized" doesn't mean necessarily "navbar icon sized" (they are bigger), but can also mean "scrollbar arrow" (which is a much smaller square and probably a navbar icon should be 4 times a scrollbar arrow square.
Basically the lower bars here are great, especially the icon on the left because it is square. On the right they should be square too, which either means it takes more space for both icons or we remove the maximize/minimize icon so we get all the space for a square x
(=close) icon, that fits multiples (4x) of our basic invisible imaginary "grid square".
potential issue:
It would make the x
be twice the size (width) of the scrollbar though, but maybe that is ok?
alternative1:
so maybe we can keep things tiny and make the x
the size of a scrollbar arrow and hence we need to make the program icon also that small size and if we do, then the window bar becomes much thiner and the text smaller.
alternative2:
x
a 1x3 scrollbar arrow sized icon, where the x
sits in the middle and has one square padding on top and below, but width is still the same as the scrollbar.alternative3
why wouldn't an icon be able to be a rectangle and strecth over 1x2 base grid slots?
so maybe keeping it the way it is would suggest the x
button is 2 icons stacked on top
of each other, like a Ë„
and a Ë…
but like that:
Ë…
Ë„
so that would be a way to draw an X
and maybe that works?
I think the more we stick to that square grid idea for everything, the closer we get to a real retro looking system.
2023.04.22
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📦 consortium_page_web_v0.0.10feedback 2024.04.22
consortium page is golden :-) i mean, i can only say i love it.
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