datalurkur / Mountainhome

A detailed and intricate worldsim borrowing from the Dungeon Keeper-style dungeon-building mechanic
You're lookin' at it.
6 stars 2 forks source link

Basecode #15

Closed datalurkur closed 14 years ago

datalurkur commented 14 years ago

We need to A) decide what language to write the basecode in (I vote C/C++) and B) actually write it

datalurkur commented 14 years ago

Looks like we'll be implementing the engine's default core for the initial basecode.

StLoch commented 14 years ago

Ok, I gave us some very simple basecode to help get the engine running and as an example of how we'll be doing things later.