datalurkur / Mountainhome

A detailed and intricate worldsim borrowing from the Dungeon Keeper-style dungeon-building mechanic
You're lookin' at it.
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Streamline World Population #41

Closed datalurkur closed 14 years ago

datalurkur commented 14 years ago

Currently, during the downward-fill process of world population, tiles are unnecessarily filled, since the algorithm works from x->y->z rather than starting at the highest z-level and working its way down. Fix this.

datalurkur commented 14 years ago

A worldgen rewrite makes this ticket invalid