datalurkur / Mountainhome

A detailed and intricate worldsim borrowing from the Dungeon Keeper-style dungeon-building mechanic
You're lookin' at it.
6 stars 2 forks source link

Switch over to a more granular logging system #61

Open StLoch opened 14 years ago

StLoch commented 14 years ago

Rather than JUST having levels, it would be nice if we could support levels AND sections. For example, logging could become something like:

Info(Rendering, "Log message regarding rendering");
Info(Resources, "Log message regarding resources");

And from here, logging could be enabled/disabled based on level AND section.