The code for this in the back-end isn't entirely compatible with where it needs to go. Right now it just looks at the total skills and attributes in a crew or Away Team. There's not much to support disabled skills, and the user can't select who helps to solve the mission. (This may not be needed for initial release, but some card interactions rely on knowing who helped.)
The code for this in the back-end isn't entirely compatible with where it needs to go. Right now it just looks at the total skills and attributes in a crew or Away Team. There's not much to support disabled skills, and the user can't select who helps to solve the mission. (This may not be needed for initial release, but some card interactions rely on knowing who helped.)