When there are many tiles being imported, sometimes a random column will be generated with only one tile in it, despite the save code indicating that several should be in this column. To reproduce, fill an entire world with grass. Save world, copy code, and reload project. Import world. You should see a column missing all but one tile. I don't know why this happens, needs to be looked into.
When there are many tiles being imported, sometimes a random column will be generated with only one tile in it, despite the save code indicating that several should be in this column. To reproduce, fill an entire world with grass. Save world, copy code, and reload project. Import world. You should see a column missing all but one tile. I don't know why this happens, needs to be looked into.