Closed devu4 closed 7 years ago
Same here, but currently no time to fix it.
Seems the issue is createentitybyname, I changed to int HPdeagle = GivePlayerItem(LR_Player_Prisoner, "weapon_deagle"); and the crashes have stopped. DispatchSpawn seems to be causing the crashes. It's already been heavily reported on alliedmods.
Might have something to do with this: https://forums.alliedmods.net/showthread.php?p=2544465#post2544465
@devu4 Good work hunting this down! https://github.com/dataviruset/sm-hosties/pull/89 will resolve this shortly.
As soon as a LRing players chooses a CT in hot potato, the server crash. It's been happening since the last CSGO update. Accelerator says 'This crash was caused by a plugin trying to spawn an incorrectly configured entity.'
Nothing in error logs or console.log
Anyone else experiencing this same issue or is it just my server?