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datenwolf
/
linmath.h
a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions
Do What The F*ck You Want To Public License
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Bogus assignment in quat_from_mat4x4 suggests broken numerics
#54
datenwolf
opened
1 year ago
0
Remove unused assignment
#53
boris-ulyanov
opened
1 year ago
1
mat4x4_invert implementation
#52
pr0g
closed
1 year ago
3
Fix quaternion multiplication in place
#51
dossalab
closed
2 years ago
0
changed formatting in README
#50
MalteHei
closed
2 years ago
0
Usage double numbers instead of float
#49
mgorchak-blackberry
opened
3 years ago
0
acos() instead of acosf() was used
#48
mgorchak-blackberry
opened
3 years ago
0
Fix double to float conversion warning
#47
mkumas
opened
3 years ago
0
Remove redundant string.h include, closes #45
#46
iTitus
opened
3 years ago
0
redundant #include <string.h>
#45
RicardasSim
opened
3 years ago
0
warning: pointers to arrays with different qualifiers are incompatible in ISO C
#44
RicardasSim
opened
3 years ago
1
STOP. CONVERTING. DOUBLES. TO. FLOATS.
#43
KSPAtlas
opened
3 years ago
1
Added tests, fixed a bug, and more
#42
dizcza
closed
3 years ago
1
Fixed an MSVC Compiler Error.
#41
harshrathod50
closed
4 years ago
2
#include <string.h> to avoid implicit declaration of memcpy
#40
ghost
closed
3 years ago
1
Correct sign in mat4x4_rotate_Y
#39
gre-42
closed
4 years ago
0
Readme tyops
#38
leok7v
closed
4 years ago
1
quat_from_mat4 not working
#37
Mikepicker
opened
4 years ago
6
warning: return type defaults to int
#36
RicardasSim
closed
4 years ago
1
Issue with constructing vectors
#35
HugoPeters1024
closed
5 years ago
3
Added const qualifier for read-only parameters
#34
Philosoph228
closed
5 years ago
1
It's kind of weird that it's written in C99
#33
klemens-morgenstern
closed
5 years ago
0
Fix bug in mat4x4_orthonormalize
#32
nwn
closed
5 years ago
0
Add the option to avoid inline (c89 compatibility)
#31
janso3
closed
5 years ago
0
mat4x4_rotate_z, order of operation intended?
#30
userx14
closed
3 years ago
4
indexing error
#29
mike-rfranging
opened
7 years ago
0
added fps cam
#28
redxef
closed
6 years ago
2
Give parameters/variables better names
#27
alexhunsley
opened
7 years ago
0
silence double to float warnings
#26
g-pechorin
closed
3 years ago
0
Ability to set row major computations order.
#25
BlackDoomer
closed
4 years ago
2
Add vec{2,3,4} minimum and maximum functions
#24
adrianbroher
closed
8 years ago
0
Reusing variables in quat_mul_vec3 for vector operations produces bad results
#23
t-mw
closed
9 years ago
1
Fix bug in quat_mul_vec3 caused by reuse of u and t in 'vec3_mul_cross'
#22
t-mw
closed
9 years ago
0
Fix implicit conversion warnings from MSVC
#21
elmindreda
closed
9 years ago
3
quat_mul_vec3 causes SIGSEGV (Address boundary error)
#20
eivindlysne
closed
9 years ago
2
using mat4x4_scale as a MODEL uniform
#19
ghost
opened
9 years ago
2
In-place matrix multiplication
#18
davidmanzanares
closed
9 years ago
0
Warning removal
#17
davidmanzanares
closed
9 years ago
0
Made parameters of generic vector functions const where applicable.
#16
Niautanor
closed
9 years ago
0
Examples or docs
#15
eriksvedang
opened
9 years ago
5
Added quat_rotate
#14
polyfloyd
closed
9 years ago
1
mat4x4_mul_vec4 Correction
#13
ghost
closed
10 years ago
1
mat4x4_scale_aniso leaves target W vector uninitialized
#12
cormac-obrien
closed
10 years ago
1
Usage of For Loops
#11
sc-harsha
closed
10 years ago
1
Fixed minor implicit conversion issues, using floats instead of doubles
#10
ghost
opened
10 years ago
3
So I added <string.h> again.
#9
ghost
opened
10 years ago
7
Fixed convertion from double to float warning
#8
RicoP
closed
3 years ago
0
Dev
#7
learnopengles
closed
11 years ago
0
Some changes, additions
#6
Aransentin
opened
11 years ago
5
Bug in mat4x4_perspective
#5
Aransentin
closed
11 years ago
1
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